Hi Ross.
This rudder is beautiful but is it in perfect scale with the original model of the Bluenose, which you are building?
If the answer is yes, then be careful, do some tests first.
As you well know, scale models reduce linear measures, but the surfaces are reduced to the square (and the volumes to the cube but for now it does not concern us).
This implies that the surfaces of the rudders are reduced with a scale factor to the square, and consequently they may not be as effective as the original ones.
I already discussed this issue with JockScott.
The higher the scale [model smaller than the original] the more incisive the "scale factor" will be. I hope that your model (being very large) will not be affected too much.
It is clear that the problem does not concern motor ship models but only sailing ones.
From direct and indirect experience I can assure you that this actually affects the effectiveness of the rudder.
I have seen that all the modelers who reproduce galleons and vessels to perfection, when they want to make them sail, have to add "prostheses" (usually made of plastic or similar transparent material) to the original rudders. These "prostheses" actually create rudders with much larger surfaces (at least twenty times but even more).
Otherwise (without prostheses) they would not be able to turn (at least not in times and distances acceptable for us).
Many overcome the problem with speed (relatively the fluid is made to flow on the rudder). You can't because you don't have a propeller.
I am optimistic anyway because the galleons have a flat transom. You have a streamlined shape and the keel should favor the fluid fillets that reach the rudder. This gives me hope but I am not exactly one hundred percent sure.
As soon as you can you should do some tests.
I have one in mind, but you with your genius will be able to find others.
Manually push the hull (once waterproofed) with all your strength from the shore towards the center of the lake. At the same time, activate the rudder control either all the way to the right or all the way to the left.
If the model responds then everything is ok, you are sure that the rudder is effective and you can do other tests gradually reducing the manual push to understand empirically, roughly, at what speed it still works.
If it does not turn then you need to think of a solution such as, for example, oversizing the rudder or using a removable prosthesis/extension (to be removed when the model is on static display).
For the rest, thanks to everyone for the advice you gave Stephen, I also benefited from it.
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